I'm pretty psyched because headwound! minis is officially five years old today. Granted, the updates haven't necessarily been quite... consistent, but I'm still here, you're still here, and we're still playing with toys.
Happy birthday, headwound. I don't have any cake, but let's turn up that headwound! radio.
With a little more than half the year gone (but realistically only 1/3 left, due to travel), it's time to take stock of my progress. This year's goal was to build and paint a relatively large army using one or more "battle brothers" codices – any of the various Chaos armies currently available through Games Workshop and Forge World. The idea was to accumulate a large enough army to be able to attend events without having to prepare excessively beforehand. I chose 3,000 points as the goal, and I also wanted to include one super-heavy vehicle/gargantuan creature in order to be able to stomp on things in our yearly Apocalypse game.
I'm currently at a little over 40% with around 4 months left – I'm writing off September. This is actually pretty good. I have another 939 points (including the apocalypse beast) that just need details and basing, and with NOVA coming up in a month, I may end up painting around 1,000 points in the next few weeks alone. By the time I include intangible upgrades (chaos rewards, psychic mastery levels, etc.), I expect to exceed my goal by a few hundred points by December.
In 2016, I'll shift my focus from quantity to quality in an attempt to advance my painting skills. The current plan is to paint a few 1,000 point "modules," smaller projects that will allow me to focus more attention on individual models. There's still plenty of time to think about this, but three modules of 1,000 points each seems reasonable. Some ideas:
Khorne Daemonkin – no purchase necessary
"true-scale" Grey Knights using the Stormcast Eternals – finally a use for those models, and a great counterpoint to a year of daemons!
Ravenwing, because playing an unbound army list just to use the Deathwing is terrible
A lot of this will depend on the answer to 2016's big question, which is Adepticon. Since what I'm calling a module is basically an Adepticon army, though, heading back to Chicago won't really disrupt my plans. Also coming up in 2016: better army storage and transport solutions, and an Infinity starter set.